This project was part of my second year at university. The assignment was to work in a team to create a DirectX 11 engine using C++. We were in a team of 4 programmers. This project was very challenging however gave a good insight into how game engines work and how to optimise code to work better with engines.
|Engine||Custom – DX11|
|GitHub Link||jcbjoe/SneakyGame (github.com)|